This page is designed to help you get up and running quickly with a new character build.
All of the points and deductions are calculated automatically. You can hover over
the question marks or expand the details sections by clicking on the arrow to get more
information, but you never
need to worry about how to calculate statistics, how many points you have left, etc. All of this
be handled automatically and reactively. As you change something, everything will update
Anything hidden in a details section will automatically be updated when you change the
If you can't see it, you don't need to worry about it.
Some attributes have a Greyish text like this on them.
This means that you either lack a prerequisite or have an incompatible talent.
There will be a question mark symbol that will explain what the prerequisite or incompatible
For a case of the former, you cannot be an expert in parrying in unarmed combat if you do not
have an expert level in melee combat. In the case of the latter, you cannot be bloodthirsty and
also be a pacifist.
You also cannot stack the same types of advantages or disadvantages.
There are some differences in this ruleset. I.e. The Feedback Loop doesn't have any
backpacks, and there's no indication of encumbrance statistics. Hence, we will not use them in
our game, but
they will still be included as reference material.
For this campaign, the player points will start at 100. Points and money will be
awarded based on play.
When you are done with the character creation, print it out and send it to me. I will then input
scores into roll20 so that any rolls are done automatically.
If you find Bugs
Please report all bugs to The
Github Issue Tracker.
This will help me make improvements to this. Use Chrome, as I haven't tested this out very thoroughly in
GURPS is a trademark of Steve Jackson Games, and its rules and art are copyrighted by Steve Jackson
All rights are reserved by Steve Jackson Games.
This is a modified ruleset under the rules of The Feedback Loop by Harmon Cooper.
This is released for free distribution, and not for resale,
under the permissions granted in the Steve
Jackson Games Online Policy.